From 04de7600fc9a7429a5466a6ba1caa29c011c1218 Mon Sep 17 00:00:00 2001 From: "raffaele.gaetano" <raffaele.gaetano@cirad.fr> Date: Tue, 27 Mar 2018 17:53:28 +0200 Subject: [PATCH] FIX: Removed debug lines --- include/lsgrmController.txx | 2 -- 1 file changed, 2 deletions(-) diff --git a/include/lsgrmController.txx b/include/lsgrmController.txx index d93cfba..aa645f7 100644 --- a/include/lsgrmController.txx +++ b/include/lsgrmController.txx @@ -314,7 +314,6 @@ void Controller<TSegmenter>::GetAutomaticConfiguration() // TODO: Use the smallest number amongst MPI processes unsigned long int maximumNumberOfNodesInMemory = GetMaximumNumberOfNodesInMemory(); itkDebugMacro(<<"Maximum number of nodes in memory is " << maximumNumberOfNodesInMemory); - std::cout <<"Maximum number of nodes in memory is " << maximumNumberOfNodesInMemory << std::endl; // Number of nodes in the entire image const std::size_t imageWidth = m_InputImage->GetLargestPossibleRegion().GetSize()[0]; @@ -330,7 +329,6 @@ void Controller<TSegmenter>::GetAutomaticConfiguration() // Actually, there is tile margins. And the best scenario is to have // square tiles with margin = width/2, that is tiles 4x larger. // Hence the number of tiles maximizing memory use is 4x larger. - std::cout << "nb " << nbOfNodesInImage << std::endl; unsigned int minimumNumberOfTiles = std::ceil(4.0 * ((float) nbOfNodesInImage) / ((float) maximumNumberOfNodesInMemory)); itkDebugMacro(<<"Minimum number of tiles is " << minimumNumberOfTiles); -- GitLab