From 04de7600fc9a7429a5466a6ba1caa29c011c1218 Mon Sep 17 00:00:00 2001
From: "raffaele.gaetano" <raffaele.gaetano@cirad.fr>
Date: Tue, 27 Mar 2018 17:53:28 +0200
Subject: [PATCH] FIX: Removed debug lines

---
 include/lsgrmController.txx | 2 --
 1 file changed, 2 deletions(-)

diff --git a/include/lsgrmController.txx b/include/lsgrmController.txx
index d93cfba..aa645f7 100644
--- a/include/lsgrmController.txx
+++ b/include/lsgrmController.txx
@@ -314,7 +314,6 @@ void Controller<TSegmenter>::GetAutomaticConfiguration()
   // TODO: Use the smallest number amongst MPI processes
   unsigned long int maximumNumberOfNodesInMemory = GetMaximumNumberOfNodesInMemory();
   itkDebugMacro(<<"Maximum number of nodes in memory is " << maximumNumberOfNodesInMemory);
-  std::cout <<"Maximum number of nodes in memory is " << maximumNumberOfNodesInMemory << std::endl;
 
   // Number of nodes in the entire image
   const std::size_t imageWidth = m_InputImage->GetLargestPossibleRegion().GetSize()[0];
@@ -330,7 +329,6 @@ void Controller<TSegmenter>::GetAutomaticConfiguration()
   // Actually, there is tile margins. And the best scenario is to have
   // square tiles with margin = width/2, that is tiles 4x larger.
   // Hence the number of tiles maximizing memory use is 4x larger.
-  std::cout << "nb " << nbOfNodesInImage << std::endl;
   unsigned int minimumNumberOfTiles = std::ceil(4.0 * ((float) nbOfNodesInImage) / ((float) maximumNumberOfNodesInMemory));
   itkDebugMacro(<<"Minimum number of tiles is " << minimumNumberOfTiles);
 
-- 
GitLab