Commit 731926ae authored by remicres's avatar remicres
Browse files

DOC: update comments

parent 958fcddc
......@@ -209,9 +209,10 @@ void Controller<TSegmenter>::RunSegmentation()
* Compute the memory occupied by one node
* TODO: compute the exact value, e.g. experimental measures shows that
* TODO: compute the exact value, e.g. on a given UNIX system,
* experimental measures shows that
* for one Baatz node (+pixel) memory is about 700-730 bytes...
* And our estimation is of 456!
* And our estimation is about 600
template<class TSegmenter>
unsigned int Controller<TSegmenter>::GetNodeMemory()
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