underscore-1.13.1.js 66.82 KiB
(function (global, factory) {
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
  typeof define === 'function' && define.amd ? define('underscore', factory) :
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () {
    var current = global._;
    var exports = global._ = factory();
    exports.noConflict = function () { global._ = current; return exports; };
  }()));
}(this, (function () {
  //     Underscore.js 1.13.1
  //     https://underscorejs.org
  //     (c) 2009-2021 Jeremy Ashkenas, Julian Gonggrijp, and DocumentCloud and Investigative Reporters & Editors
  //     Underscore may be freely distributed under the MIT license.
  // Current version.
  var VERSION = '1.13.1';
  // Establish the root object, `window` (`self`) in the browser, `global`
  // on the server, or `this` in some virtual machines. We use `self`
  // instead of `window` for `WebWorker` support.
  var root = typeof self == 'object' && self.self === self && self ||
            typeof global == 'object' && global.global === global && global ||
            Function('return this')() ||
            {};
  // Save bytes in the minified (but not gzipped) version:
  var ArrayProto = Array.prototype, ObjProto = Object.prototype;
  var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null;
  // Create quick reference variables for speed access to core prototypes.
  var push = ArrayProto.push,
      slice = ArrayProto.slice,
      toString = ObjProto.toString,
      hasOwnProperty = ObjProto.hasOwnProperty;
  // Modern feature detection.
  var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined',
      supportsDataView = typeof DataView !== 'undefined';
  // All **ECMAScript 5+** native function implementations that we hope to use
  // are declared here.
  var nativeIsArray = Array.isArray,
      nativeKeys = Object.keys,
      nativeCreate = Object.create,
      nativeIsView = supportsArrayBuffer && ArrayBuffer.isView;
  // Create references to these builtin functions because we override them.
  var _isNaN = isNaN,
      _isFinite = isFinite;
  // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
  var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');
  var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',
    'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];
  // The largest integer that can be represented exactly.
  var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;
  // Some functions take a variable number of arguments, or a few expected
  // arguments at the beginning and then a variable number of values to operate
  // on. This helper accumulates all remaining arguments past the function’s
  // argument length (or an explicit `startIndex`), into an array that becomes
  // the last argument. Similar to ES6’s "rest parameter".
  function restArguments(func, startIndex) {
    startIndex = startIndex == null ? func.length - 1 : +startIndex;
    return function() {
      var length = Math.max(arguments.length - startIndex, 0),
          rest = Array(length),
          index = 0;
      for (; index < length; index++) {
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rest[index] = arguments[index + startIndex]; } switch (startIndex) { case 0: return func.call(this, rest); case 1: return func.call(this, arguments[0], rest); case 2: return func.call(this, arguments[0], arguments[1], rest); } var args = Array(startIndex + 1); for (index = 0; index < startIndex; index++) { args[index] = arguments[index]; } args[startIndex] = rest; return func.apply(this, args); }; } // Is a given variable an object? function isObject(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; } // Is a given value equal to null? function isNull(obj) { return obj === null; } // Is a given variable undefined? function isUndefined(obj) { return obj === void 0; } // Is a given value a boolean? function isBoolean(obj) { return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; } // Is a given value a DOM element? function isElement(obj) { return !!(obj && obj.nodeType === 1); } // Internal function for creating a `toString`-based type tester. function tagTester(name) { var tag = '[object ' + name + ']'; return function(obj) { return toString.call(obj) === tag; }; } var isString = tagTester('String'); var isNumber = tagTester('Number'); var isDate = tagTester('Date'); var isRegExp = tagTester('RegExp'); var isError = tagTester('Error'); var isSymbol = tagTester('Symbol'); var isArrayBuffer = tagTester('ArrayBuffer'); var isFunction = tagTester('Function'); // Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old // v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236). var nodelist = root.document && root.document.childNodes; if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') {
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isFunction = function(obj) { return typeof obj == 'function' || false; }; } var isFunction$1 = isFunction; var hasObjectTag = tagTester('Object'); // In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`. // In IE 11, the most common among them, this problem also applies to // `Map`, `WeakMap` and `Set`. var hasStringTagBug = ( supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8))) ), isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map)); var isDataView = tagTester('DataView'); // In IE 10 - Edge 13, we need a different heuristic // to determine whether an object is a `DataView`. function ie10IsDataView(obj) { return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer); } var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView); // Is a given value an array? // Delegates to ECMA5's native `Array.isArray`. var isArray = nativeIsArray || tagTester('Array'); // Internal function to check whether `key` is an own property name of `obj`. function has$1(obj, key) { return obj != null && hasOwnProperty.call(obj, key); } var isArguments = tagTester('Arguments'); // Define a fallback version of the method in browsers (ahem, IE < 9), where // there isn't any inspectable "Arguments" type. (function() { if (!isArguments(arguments)) { isArguments = function(obj) { return has$1(obj, 'callee'); }; } }()); var isArguments$1 = isArguments; // Is a given object a finite number? function isFinite$1(obj) { return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj)); } // Is the given value `NaN`? function isNaN$1(obj) { return isNumber(obj) && _isNaN(obj); } // Predicate-generating function. Often useful outside of Underscore. function constant(value) { return function() { return value; }; } // Common internal logic for `isArrayLike` and `isBufferLike`. function createSizePropertyCheck(getSizeProperty) { return function(collection) {
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var sizeProperty = getSizeProperty(collection); return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX; } } // Internal helper to generate a function to obtain property `key` from `obj`. function shallowProperty(key) { return function(obj) { return obj == null ? void 0 : obj[key]; }; } // Internal helper to obtain the `byteLength` property of an object. var getByteLength = shallowProperty('byteLength'); // Internal helper to determine whether we should spend extensive checks against // `ArrayBuffer` et al. var isBufferLike = createSizePropertyCheck(getByteLength); // Is a given value a typed array? var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/; function isTypedArray(obj) { // `ArrayBuffer.isView` is the most future-proof, so use it when available. // Otherwise, fall back on the above regular expression. return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) : isBufferLike(obj) && typedArrayPattern.test(toString.call(obj)); } var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false); // Internal helper to obtain the `length` property of an object. var getLength = shallowProperty('length'); // Internal helper to create a simple lookup structure. // `collectNonEnumProps` used to depend on `_.contains`, but this led to // circular imports. `emulatedSet` is a one-off solution that only works for // arrays of strings. function emulatedSet(keys) { var hash = {}; for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true; return { contains: function(key) { return hash[key]; }, push: function(key) { hash[key] = true; return keys.push(key); } }; } // Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't // be iterated by `for key in ...` and thus missed. Extends `keys` in place if // needed. function collectNonEnumProps(obj, keys) { keys = emulatedSet(keys); var nonEnumIdx = nonEnumerableProps.length; var constructor = obj.constructor; var proto = isFunction$1(constructor) && constructor.prototype || ObjProto; // Constructor is a special case. var prop = 'constructor'; if (has$1(obj, prop) && !keys.contains(prop)) keys.push(prop); while (nonEnumIdx--) { prop = nonEnumerableProps[nonEnumIdx]; if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) { keys.push(prop); } } }
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// Retrieve the names of an object's own properties. // Delegates to **ECMAScript 5**'s native `Object.keys`. function keys(obj) { if (!isObject(obj)) return []; if (nativeKeys) return nativeKeys(obj); var keys = []; for (var key in obj) if (has$1(obj, key)) keys.push(key); // Ahem, IE < 9. if (hasEnumBug) collectNonEnumProps(obj, keys); return keys; } // Is a given array, string, or object empty? // An "empty" object has no enumerable own-properties. function isEmpty(obj) { if (obj == null) return true; // Skip the more expensive `toString`-based type checks if `obj` has no // `.length`. var length = getLength(obj); if (typeof length == 'number' && ( isArray(obj) || isString(obj) || isArguments$1(obj) )) return length === 0; return getLength(keys(obj)) === 0; } // Returns whether an object has a given set of `key:value` pairs. function isMatch(object, attrs) { var _keys = keys(attrs), length = _keys.length; if (object == null) return !length; var obj = Object(object); for (var i = 0; i < length; i++) { var key = _keys[i]; if (attrs[key] !== obj[key] || !(key in obj)) return false; } return true; } // If Underscore is called as a function, it returns a wrapped object that can // be used OO-style. This wrapper holds altered versions of all functions added // through `_.mixin`. Wrapped objects may be chained. function _$1(obj) { if (obj instanceof _$1) return obj; if (!(this instanceof _$1)) return new _$1(obj); this._wrapped = obj; } _$1.VERSION = VERSION; // Extracts the result from a wrapped and chained object. _$1.prototype.value = function() { return this._wrapped; }; // Provide unwrapping proxies for some methods used in engine operations // such as arithmetic and JSON stringification. _$1.prototype.valueOf = _$1.prototype.toJSON = _$1.prototype.value; _$1.prototype.toString = function() { return String(this._wrapped); }; // Internal function to wrap or shallow-copy an ArrayBuffer, // typed array or DataView to a new view, reusing the buffer. function toBufferView(bufferSource) { return new Uint8Array( bufferSource.buffer || bufferSource, bufferSource.byteOffset || 0, getByteLength(bufferSource) ); }
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// We use this string twice, so give it a name for minification. var tagDataView = '[object DataView]'; // Internal recursive comparison function for `_.isEqual`. function eq(a, b, aStack, bStack) { // Identical objects are equal. `0 === -0`, but they aren't identical. // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal). if (a === b) return a !== 0 || 1 / a === 1 / b; // `null` or `undefined` only equal to itself (strict comparison). if (a == null || b == null) return false; // `NaN`s are equivalent, but non-reflexive. if (a !== a) return b !== b; // Exhaust primitive checks var type = typeof a; if (type !== 'function' && type !== 'object' && typeof b != 'object') return false; return deepEq(a, b, aStack, bStack); } // Internal recursive comparison function for `_.isEqual`. function deepEq(a, b, aStack, bStack) { // Unwrap any wrapped objects. if (a instanceof _$1) a = a._wrapped; if (b instanceof _$1) b = b._wrapped; // Compare `[[Class]]` names. var className = toString.call(a); if (className !== toString.call(b)) return false; // Work around a bug in IE 10 - Edge 13. if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) { if (!isDataView$1(b)) return false; className = tagDataView; } switch (className) { // These types are compared by value. case '[object RegExp]': // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') case '[object String]': // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is // equivalent to `new String("5")`. return '' + a === '' + b; case '[object Number]': // `NaN`s are equivalent, but non-reflexive. // Object(NaN) is equivalent to NaN. if (+a !== +a) return +b !== +b; // An `egal` comparison is performed for other numeric values. return +a === 0 ? 1 / +a === 1 / b : +a === +b; case '[object Date]': case '[object Boolean]': // Coerce dates and booleans to numeric primitive values. Dates are compared by their // millisecond representations. Note that invalid dates with millisecond representations // of `NaN` are not equivalent. return +a === +b; case '[object Symbol]': return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b); case '[object ArrayBuffer]': case tagDataView: // Coerce to typed array so we can fall through. return deepEq(toBufferView(a), toBufferView(b), aStack, bStack); } var areArrays = className === '[object Array]'; if (!areArrays && isTypedArray$1(a)) { var byteLength = getByteLength(a); if (byteLength !== getByteLength(b)) return false; if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true; areArrays = true; } if (!areArrays) { if (typeof a != 'object' || typeof b != 'object') return false;
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// Objects with different constructors are not equivalent, but `Object`s or `Array`s // from different frames are. var aCtor = a.constructor, bCtor = b.constructor; if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor && isFunction$1(bCtor) && bCtor instanceof bCtor) && ('constructor' in a && 'constructor' in b)) { return false; } } // Assume equality for cyclic structures. The algorithm for detecting cyclic // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. // Initializing stack of traversed objects. // It's done here since we only need them for objects and arrays comparison. aStack = aStack || []; bStack = bStack || []; var length = aStack.length; while (length--) { // Linear search. Performance is inversely proportional to the number of // unique nested structures. if (aStack[length] === a) return bStack[length] === b; } // Add the first object to the stack of traversed objects. aStack.push(a); bStack.push(b); // Recursively compare objects and arrays. if (areArrays) { // Compare array lengths to determine if a deep comparison is necessary. length = a.length; if (length !== b.length) return false; // Deep compare the contents, ignoring non-numeric properties. while (length--) { if (!eq(a[length], b[length], aStack, bStack)) return false; } } else { // Deep compare objects. var _keys = keys(a), key; length = _keys.length; // Ensure that both objects contain the same number of properties before comparing deep equality. if (keys(b).length !== length) return false; while (length--) { // Deep compare each member key = _keys[length]; if (!(has$1(b, key) && eq(a[key], b[key], aStack, bStack))) return false; } } // Remove the first object from the stack of traversed objects. aStack.pop(); bStack.pop(); return true; } // Perform a deep comparison to check if two objects are equal. function isEqual(a, b) { return eq(a, b); } // Retrieve all the enumerable property names of an object. function allKeys(obj) { if (!isObject(obj)) return []; var keys = []; for (var key in obj) keys.push(key); // Ahem, IE < 9. if (hasEnumBug) collectNonEnumProps(obj, keys); return keys; } // Since the regular `Object.prototype.toString` type tests don't work for
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// some types in IE 11, we use a fingerprinting heuristic instead, based // on the methods. It's not great, but it's the best we got. // The fingerprint method lists are defined below. function ie11fingerprint(methods) { var length = getLength(methods); return function(obj) { if (obj == null) return false; // `Map`, `WeakMap` and `Set` have no enumerable keys. var keys = allKeys(obj); if (getLength(keys)) return false; for (var i = 0; i < length; i++) { if (!isFunction$1(obj[methods[i]])) return false; } // If we are testing against `WeakMap`, we need to ensure that // `obj` doesn't have a `forEach` method in order to distinguish // it from a regular `Map`. return methods !== weakMapMethods || !isFunction$1(obj[forEachName]); }; } // In the interest of compact minification, we write // each string in the fingerprints only once. var forEachName = 'forEach', hasName = 'has', commonInit = ['clear', 'delete'], mapTail = ['get', hasName, 'set']; // `Map`, `WeakMap` and `Set` each have slightly different // combinations of the above sublists. var mapMethods = commonInit.concat(forEachName, mapTail), weakMapMethods = commonInit.concat(mapTail), setMethods = ['add'].concat(commonInit, forEachName, hasName); var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map'); var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap'); var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set'); var isWeakSet = tagTester('WeakSet'); // Retrieve the values of an object's properties. function values(obj) { var _keys = keys(obj); var length = _keys.length; var values = Array(length); for (var i = 0; i < length; i++) { values[i] = obj[_keys[i]]; } return values; } // Convert an object into a list of `[key, value]` pairs. // The opposite of `_.object` with one argument. function pairs(obj) { var _keys = keys(obj); var length = _keys.length; var pairs = Array(length); for (var i = 0; i < length; i++) { pairs[i] = [_keys[i], obj[_keys[i]]]; } return pairs; } // Invert the keys and values of an object. The values must be serializable. function invert(obj) { var result = {}; var _keys = keys(obj); for (var i = 0, length = _keys.length; i < length; i++) { result[obj[_keys[i]]] = _keys[i];
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} return result; } // Return a sorted list of the function names available on the object. function functions(obj) { var names = []; for (var key in obj) { if (isFunction$1(obj[key])) names.push(key); } return names.sort(); } // An internal function for creating assigner functions. function createAssigner(keysFunc, defaults) { return function(obj) { var length = arguments.length; if (defaults) obj = Object(obj); if (length < 2 || obj == null) return obj; for (var index = 1; index < length; index++) { var source = arguments[index], keys = keysFunc(source), l = keys.length; for (var i = 0; i < l; i++) { var key = keys[i]; if (!defaults || obj[key] === void 0) obj[key] = source[key]; } } return obj; }; } // Extend a given object with all the properties in passed-in object(s). var extend = createAssigner(allKeys); // Assigns a given object with all the own properties in the passed-in // object(s). // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) var extendOwn = createAssigner(keys); // Fill in a given object with default properties. var defaults = createAssigner(allKeys, true); // Create a naked function reference for surrogate-prototype-swapping. function ctor() { return function(){}; } // An internal function for creating a new object that inherits from another. function baseCreate(prototype) { if (!isObject(prototype)) return {}; if (nativeCreate) return nativeCreate(prototype); var Ctor = ctor(); Ctor.prototype = prototype; var result = new Ctor; Ctor.prototype = null; return result; } // Creates an object that inherits from the given prototype object. // If additional properties are provided then they will be added to the // created object. function create(prototype, props) { var result = baseCreate(prototype); if (props) extendOwn(result, props); return result; } // Create a (shallow-cloned) duplicate of an object. function clone(obj) {
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if (!isObject(obj)) return obj; return isArray(obj) ? obj.slice() : extend({}, obj); } // Invokes `interceptor` with the `obj` and then returns `obj`. // The primary purpose of this method is to "tap into" a method chain, in // order to perform operations on intermediate results within the chain. function tap(obj, interceptor) { interceptor(obj); return obj; } // Normalize a (deep) property `path` to array. // Like `_.iteratee`, this function can be customized. function toPath$1(path) { return isArray(path) ? path : [path]; } _$1.toPath = toPath$1; // Internal wrapper for `_.toPath` to enable minification. // Similar to `cb` for `_.iteratee`. function toPath(path) { return _$1.toPath(path); } // Internal function to obtain a nested property in `obj` along `path`. function deepGet(obj, path) { var length = path.length; for (var i = 0; i < length; i++) { if (obj == null) return void 0; obj = obj[path[i]]; } return length ? obj : void 0; } // Get the value of the (deep) property on `path` from `object`. // If any property in `path` does not exist or if the value is // `undefined`, return `defaultValue` instead. // The `path` is normalized through `_.toPath`. function get(object, path, defaultValue) { var value = deepGet(object, toPath(path)); return isUndefined(value) ? defaultValue : value; } // Shortcut function for checking if an object has a given property directly on // itself (in other words, not on a prototype). Unlike the internal `has` // function, this public version can also traverse nested properties. function has(obj, path) { path = toPath(path); var length = path.length; for (var i = 0; i < length; i++) { var key = path[i]; if (!has$1(obj, key)) return false; obj = obj[key]; } return !!length; } // Keep the identity function around for default iteratees. function identity(value) { return value; } // Returns a predicate for checking whether an object has a given set of // `key:value` pairs. function matcher(attrs) { attrs = extendOwn({}, attrs); return function(obj) { return isMatch(obj, attrs); };
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} // Creates a function that, when passed an object, will traverse that object’s // properties down the given `path`, specified as an array of keys or indices. function property(path) { path = toPath(path); return function(obj) { return deepGet(obj, path); }; } // Internal function that returns an efficient (for current engines) version // of the passed-in callback, to be repeatedly applied in other Underscore // functions. function optimizeCb(func, context, argCount) { if (context === void 0) return func; switch (argCount == null ? 3 : argCount) { case 1: return function(value) { return func.call(context, value); }; // The 2-argument case is omitted because we’re not using it. case 3: return function(value, index, collection) { return func.call(context, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(context, accumulator, value, index, collection); }; } return function() { return func.apply(context, arguments); }; } // An internal function to generate callbacks that can be applied to each // element in a collection, returning the desired result — either `_.identity`, // an arbitrary callback, a property matcher, or a property accessor. function baseIteratee(value, context, argCount) { if (value == null) return identity; if (isFunction$1(value)) return optimizeCb(value, context, argCount); if (isObject(value) && !isArray(value)) return matcher(value); return property(value); } // External wrapper for our callback generator. Users may customize // `_.iteratee` if they want additional predicate/iteratee shorthand styles. // This abstraction hides the internal-only `argCount` argument. function iteratee(value, context) { return baseIteratee(value, context, Infinity); } _$1.iteratee = iteratee; // The function we call internally to generate a callback. It invokes // `_.iteratee` if overridden, otherwise `baseIteratee`. function cb(value, context, argCount) { if (_$1.iteratee !== iteratee) return _$1.iteratee(value, context); return baseIteratee(value, context, argCount); } // Returns the results of applying the `iteratee` to each element of `obj`. // In contrast to `_.map` it returns an object. function mapObject(obj, iteratee, context) { iteratee = cb(iteratee, context); var _keys = keys(obj), length = _keys.length, results = {}; for (var index = 0; index < length; index++) { var currentKey = _keys[index]; results[currentKey] = iteratee(obj[currentKey], currentKey, obj); } return results;
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} // Predicate-generating function. Often useful outside of Underscore. function noop(){} // Generates a function for a given object that returns a given property. function propertyOf(obj) { if (obj == null) return noop; return function(path) { return get(obj, path); }; } // Run a function **n** times. function times(n, iteratee, context) { var accum = Array(Math.max(0, n)); iteratee = optimizeCb(iteratee, context, 1); for (var i = 0; i < n; i++) accum[i] = iteratee(i); return accum; } // Return a random integer between `min` and `max` (inclusive). function random(min, max) { if (max == null) { max = min; min = 0; } return min + Math.floor(Math.random() * (max - min + 1)); } // A (possibly faster) way to get the current timestamp as an integer. var now = Date.now || function() { return new Date().getTime(); }; // Internal helper to generate functions for escaping and unescaping strings // to/from HTML interpolation. function createEscaper(map) { var escaper = function(match) { return map[match]; }; // Regexes for identifying a key that needs to be escaped. var source = '(?:' + keys(map).join('|') + ')'; var testRegexp = RegExp(source); var replaceRegexp = RegExp(source, 'g'); return function(string) { string = string == null ? '' : '' + string; return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; }; } // Internal list of HTML entities for escaping. var escapeMap = { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#x27;', '`': '&#x60;' }; // Function for escaping strings to HTML interpolation. var _escape = createEscaper(escapeMap); // Internal list of HTML entities for unescaping. var unescapeMap = invert(escapeMap); // Function for unescaping strings from HTML interpolation. var _unescape = createEscaper(unescapeMap);
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// By default, Underscore uses ERB-style template delimiters. Change the // following template settings to use alternative delimiters. var templateSettings = _$1.templateSettings = { evaluate: /<%([\s\S]+?)%>/g, interpolate: /<%=([\s\S]+?)%>/g, escape: /<%-([\s\S]+?)%>/g }; // When customizing `_.templateSettings`, if you don't want to define an // interpolation, evaluation or escaping regex, we need one that is // guaranteed not to match. var noMatch = /(.)^/; // Certain characters need to be escaped so that they can be put into a // string literal. var escapes = { "'": "'", '\\': '\\', '\r': 'r', '\n': 'n', '\u2028': 'u2028', '\u2029': 'u2029' }; var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g; function escapeChar(match) { return '\\' + escapes[match]; } // In order to prevent third-party code injection through // `_.templateSettings.variable`, we test it against the following regular // expression. It is intentionally a bit more liberal than just matching valid // identifiers, but still prevents possible loopholes through defaults or // destructuring assignment. var bareIdentifier = /^\s*(\w|\$)+\s*$/; // JavaScript micro-templating, similar to John Resig's implementation. // Underscore templating handles arbitrary delimiters, preserves whitespace, // and correctly escapes quotes within interpolated code. // NB: `oldSettings` only exists for backwards compatibility. function template(text, settings, oldSettings) { if (!settings && oldSettings) settings = oldSettings; settings = defaults({}, settings, _$1.templateSettings); // Combine delimiters into one regular expression via alternation. var matcher = RegExp([ (settings.escape || noMatch).source, (settings.interpolate || noMatch).source, (settings.evaluate || noMatch).source ].join('|') + '|$', 'g'); // Compile the template source, escaping string literals appropriately. var index = 0; var source = "__p+='"; text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { source += text.slice(index, offset).replace(escapeRegExp, escapeChar); index = offset + match.length; if (escape) { source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; } else if (interpolate) { source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; } else if (evaluate) { source += "';\n" + evaluate + "\n__p+='"; } // Adobe VMs need the match returned to produce the correct offset. return match; });
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source += "';\n"; var argument = settings.variable; if (argument) { // Insure against third-party code injection. (CVE-2021-23358) if (!bareIdentifier.test(argument)) throw new Error( 'variable is not a bare identifier: ' + argument ); } else { // If a variable is not specified, place data values in local scope. source = 'with(obj||{}){\n' + source + '}\n'; argument = 'obj'; } source = "var __t,__p='',__j=Array.prototype.join," + "print=function(){__p+=__j.call(arguments,'');};\n" + source + 'return __p;\n'; var render; try { render = new Function(argument, '_', source); } catch (e) { e.source = source; throw e; } var template = function(data) { return render.call(this, data, _$1); }; // Provide the compiled source as a convenience for precompilation. template.source = 'function(' + argument + '){\n' + source + '}'; return template; } // Traverses the children of `obj` along `path`. If a child is a function, it // is invoked with its parent as context. Returns the value of the final // child, or `fallback` if any child is undefined. function result(obj, path, fallback) { path = toPath(path); var length = path.length; if (!length) { return isFunction$1(fallback) ? fallback.call(obj) : fallback; } for (var i = 0; i < length; i++) { var prop = obj == null ? void 0 : obj[path[i]]; if (prop === void 0) { prop = fallback; i = length; // Ensure we don't continue iterating. } obj = isFunction$1(prop) ? prop.call(obj) : prop; } return obj; } // Generate a unique integer id (unique within the entire client session). // Useful for temporary DOM ids. var idCounter = 0; function uniqueId(prefix) { var id = ++idCounter + ''; return prefix ? prefix + id : id; } // Start chaining a wrapped Underscore object. function chain(obj) { var instance = _$1(obj); instance._chain = true; return instance; }